Noteworthy Articles

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Deviation Actions

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This is a place to collect all articles/journals that I've written and that I think you can benefit from as a photomanipulator. Tutorials can be found at kuschelirmel-stock :aww:


All Articles


Photomanips for BeginnersWhat is a photomanipulation?
Photomanipulations are images that have been composed of two or more photographic elements to create something new.
This is what the gallery description states. But what does it mean?
It means that a photomanipulation is based on photographs.
Not sketches scanned in (like line art for example) or screenshots from a video game. However, if you scan a photograph or for example dried flowers, it would be considered a photograph; while a photograph taken of line art still remains a sketch and is not consiered a photograph. Video game screenshots are copyrighted images btw and as such cannot be used at all.
It means that you need to use more than one photograph.
Retouching work as well as work that uses brushes or texture overlays only to "spice up" a photo that was taken by yourself(!) should be submitted to Photography > Darkroom, while work that uses stock images (i.e. images that you did not take yourself) should be

Know your Basics - Colour Theory (the manip way)Most of us have heard about Colour Theory - be it in school or on dA or as a term thrown about by someone somewhere. But what exactly is it? And how do you use it? This is what this article is striving to explain especially in regards to photomanipulation.
The Technical Part
Thankfully, there's tons of reading material about colour theory. Starting with the wikipedia article on the subject (which seems rather dry and boring to be honest) and ranging to tutorials written by deviants for their fellow artists. Those are the ones I'd like to recommend to you to get started in colour theory:

Still too dry and technical?
Okay, let me put it this way: the use of colours in your artwork can determine its mood and atmosphere. If you do it well, it can draw in the viewer and make them see what you want them to see by putting emphasis on certain parts. Colour theory gives you a way to know in
Know your Basics - Composition (the manip way)The Rule of Thirds is another one of those expressions that you have probably heard before somewhere but aren't quite sure what it means. This article strives to shed some light on this rule as well as on how to use lines and shapes in your compositions to lead the viewer's eye to the important bits. There are some compositional rules and pointers that no artist should go without knowing!
The Technical Part
Rule of Thirds
Thankfully this time, there are no hours upon hours of dry reading to be done because the Rule of Thirds itself can be explained rather easily:
"The Rule of Thirds states that an image should be imagined as divided into nine equal parts by two equally-spaced horizontal lines and two equally-spaced vertical lines, and that important compositional elements should be placed along these lines or their intersections." (from the wikipedia article)
Or - summed up in one image:
<a href="http://fav.me/d37v261">
Know your Basics - PerspectivePerspective comes in different forms, the most obvious & basic of which is the use of the word in relation to the appearance of relative orientation in a three dimensional space. At first, it may seem irrelevant to photomanipulators, (because, hey, the photographs already are perspectively sound,) but putting more than one photograph in context requires that you learn to see what makes sense and what doesn't.
The Technical Stuff

Perspective (from Latin perspicere, to see through) in the graphic arts, such as drawing, is an approximate  representation, on a flat surface (such as paper), of an image as it is seen by the eye. The two most characteristic features of  perspective are that objects are drawn:
Smaller as their distance from the observer increasesForeshortened: the size of an object's dimensions along the line of
sight are relatively shorter than dimensions acro



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